Virtual Environments

Virtual reality (VR) is often associated with immersive video games played for entertainment but VR is being used in an increasing number of applications such as training (soldiers, athletics, medical students) and mental health treatment (e.g., exposure therapy, cognitive restoration). Our research uses the VIVE head-mounted display and controllers to conduct research that has important theoretical and practical implications. For example, we are using VR to measure the visual cues that people use to perceive collisions with obstacles in their environment which is important in tasks such as crossing the street or avoiding rear-end collisions.